This is a guide for aligning images.
See the full Advanced Markdown doc for more tips and tricks
package com.github.jikoo.planarwrappers.util; | |
import org.bukkit.entity.Player; | |
/** | |
* A utility for managing player experience. | |
*/ | |
public final class Experience { | |
/** |
This is a guide for aligning images.
See the full Advanced Markdown doc for more tips and tricks
Visual Studio 2019 Product Key | |
Visual Studio 2019 Enterprise | |
BF8Y8-GN2QH-T84XB-QVY3B-RC4DF | |
Visual Studio 2019 Professional | |
NYWVH-HT4XC-R2WYW-9Y3CM-X4V3Y |
Note : These are the settings i wrote by observing the Mediainfo of RARBG Encodes , these might not be 100% identical to RARBG Encodes. | |
These are FFMPEG Settings. | |
See comment below to see the code |
Organizing your Go (Golang) project's folder structure can help improve code readability, maintainability, and scalability. While there is no one-size-fits-all structure, here's a common folder structure for a Go project:
project-root/
├── cmd/
│ ├── your-app-name/
│ │ ├── main.go # Application entry point
│ │ └── ... # Other application-specific files
# Install Zsh and Oh-my-zsh | |
git config --global core.autocrlf false && \ | |
sudo apt update && \ | |
sudo apt install zsh -y && \ | |
sh -c "$(curl -fsSL https://raw.githubusercontent.com/ohmyzsh/ohmyzsh/master/tools/install.sh)"; | |
# Next lines is the commands you need to run: | |
sudo apt install python3-pip -y && \ | |
pip install thefuck && \ | |
git clone https://github.com/zsh-users/zsh-autosuggestions.git $ZSH_CUSTOM/plugins/zsh-autosuggestions && \ |
{ | |
"editor.fontSize": 12, | |
"editor.tabSize": 4, | |
"editor.multiCursorModifier": "ctrlCmd", | |
"editor.snippetSuggestions": "top", | |
"beautify.language": { | |
"js": { | |
"type": [ | |
"javascript", | |
"typescript", |
I think I’ve figured out most parts of the cubical type theory papers; I’m going to take a shot to explain it informally in the format of Q&As. I prefer using syntax or terminologies that fit better rather than the more standard ones.
Q: What is cubical type theory?
A: It’s a type theory giving homotopy type theory its computational meaning.
Q: What is homotopy type theory then?
A: It’s traditional type theory (which refers to Martin-Löf type theory in this Q&A) augmented with higher inductive types and the univalence axiom.