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@ernestkamara
ernestkamara / AdbCommands
Created June 26, 2018 08:42 — forked from Pulimet/AdbCommands
Adb useful commands list
== Adb Server
adb kill-server
adb start-server
== Adb Reboot
adb reboot
adb reboot recovery
adb reboot-bootloader
== Shell
@JARVIS-AI
JARVIS-AI / README.md
Last active May 2, 2024 12:32
The Iris Dataset
@staltz
staltz / introrx.md
Last active May 2, 2024 12:31
The introduction to Reactive Programming you've been missing
@randombenj
randombenj / .zshrc
Last active May 2, 2024 12:31
Custom ZSH Prompt
# Path to your oh-my-zsh installation.
export ZSH=~/.oh-my-zsh
plugins=(git asdf zsh-syntax-highlighting zsh-autosuggestions zsh-autocomplete)
# User configuration
if [ -f $ZSH_CUSTOM/path.sh ]; then
source $ZSH_CUSTOM/path.sh
fi
@cblanquera
cblanquera / css-properties.json
Last active May 2, 2024 12:30
CSS properties via JSON
{
"align-content": {
"moz": false,
"webkit": true,
"syntax": "(stretch)|(center)|(flex-start)|(flex-end)|(space-between)|(space-around)|(initial)|(inherit)",
"initial": "stretch",
"values": [
"stretch",
"center",
"flex-start",
@ricky9w
ricky9w / example-config.yaml
Created August 4, 2021 09:44
Clash config using proxy-providers and rule-providers
mixed-port: 7890
#---------------------------------------------------#
## 配置文件需要放置在 $HOME/.config/clash/*.yaml
allow-lan: false
mode: Rule
log-level: silent
external-controller: 127.0.0.1:60000
# 节点配置文件统一存放在 ./profiles/proxies/ 目录中
proxy-providers:
@phrawzty
phrawzty / 2serv.py
Last active May 2, 2024 12:27
simple python http server to dump request headers
#!/usr/bin/env python2
import SimpleHTTPServer
import SocketServer
import logging
PORT = 8000
class GetHandler(SimpleHTTPServer.SimpleHTTPRequestHandler):
@CannonballSkippy
CannonballSkippy / Video-and-Subtitle-merger-batch-for-mkvmerge.bat
Created May 15, 2017 13:27
This is a batch script that will merge subtitles with a video file, resulting in an *.mkv file with internal subtitles.
@echo off
echo ----------------------------------------------------------------------
echo VIDEO AND SUBTITLE MERGER
echo version 1.0.0 by Seyoum
echo ----------------------------------------------------------------------
:: Set file video extention
:VIDEOFILEEXTENTION
echo.
set /p videofileformat=Enter the video file type extension (e.g mp4):
if /I "%videofileformat%" EQU "webm" echo You have chosen %videofileformat% as your video file format&goto:SUBTITLEFILEEXTENTION
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 2, 2024 12:25
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

#!/bin/sh
#
# Postgresql backup script
# http://www.bitweaver.org/wiki/pg_backup+PostgreSQL+backup+script
#
# Author
# |
# +-- speedboy (speedboy_420 at hotmail dot com)
# +-- spiderr (spiderr at bitweaver dot org)
# +-- flexiondotorg (code at flexion dot org)