These rules are adopted from the AngularJS commit conventions.
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import os | |
import argparse | |
from PIL import Image | |
from diffusers import AutoPipelineForText2Image | |
import torch | |
args = None | |
# Define the models | |
SDXL_MODEL = "/models/stable-diffusion/sdxl/photoStableXL.safetensors" |
! 2021-12-29 https://139.99.17.109 | |
139.99.17.109###top-banner | |
139.99.17.109###after-menu-2 | |
! 2021-12-29 https://www.facebook.com | |
||facebook.com/video/unified_cvc/*$xhr,domain=facebook.com | |
! 2022-01-06 https://139.99.17.109 | |
139.99.17.109##.post > .custom-html-widget.textwidget > .row | |
139.99.17.109###middle-banner |
/** | |
* Updated for game version 2.4.0 | |
*/ | |
/** @param {NS} ns */ | |
export async function main(ns) { | |
ns.disableLog(`ALL`); // Failures are still logged, this just prevents unnecessary log spam. | |
ns.tprintf(`\x1b[1;35mUsing colors in script output with \x1b[1;36mtprint\x1b[1;35m & \x1b[36;1mtprintf\x1b[1;35m (terminal) and \x1b[36;1mprint\x1b[1;35m & \x1b[1;36mprintf\x1b[1;35m (log)`); |
id | title | year | rating | votes | genres | |
---|---|---|---|---|---|---|
tt0111161 | The Shawshank Redemption | 1994 | 9.3 | 2876707 | Drama | |
tt0068646 | The Godfather | 1972 | 9.2 | 2003607 | Crime,Drama | |
tt0468569 | The Dark Knight | 2008 | 9 | 2859246 | Action,Crime,Drama | |
tt0167260 | The Lord of the Rings: The Return of the King | 2003 | 9 | 1971304 | Action,Adventure,Drama | |
tt0108052 | Schindler's List | 1993 | 9 | 1444788 | Biography,Drama,History | |
tt0071562 | The Godfather Part II | 1974 | 9 | 1359206 | Crime,Drama | |
tt0050083 | 12 Angry Men | 1957 | 9 | 860703 | Crime,Drama | |
tt23849204 | 12th Fail | 2023 | 9 | 107043 | Biography,Drama | |
tt0110912 | Pulp Fiction | 1994 | 8.9 | 2210023 | Crime,Drama |
. | |
├── books | |
│ ├── handlers.go | |
│ └── models.go | |
├── config | |
│ └── db.go | |
└── main.go |
Before anything or any comments or ideas, this is a way I wanted to try to inform and update what a device tree is and what it has, and finally how Custom Recovery is created. So this is not a complete guide and it won't be! I never intended to do that.
Please take a look and may you take a few minutes to read the original guide. I had written myself that I intended to update the information. I hope that after reading the original guide you can go back and have a few minutes of reading and mainly practice to gain experience.
This guide comes to complement or update some important information. All thanks to @rokibhasansagar about first guide Make A TWRP Tree For Your Device & Build
Certainly, given the breadth of the subject, it should have many more parts. But understand about "Minimal" thinking and that I didn't intend to extend it any further than necessary. So the guide has:
Here are all the Ironsworn assets in Markdown format for those who read from a screen or prefer to keep their character information in a text document. I've included the 3 New Official-ish Assets created by Shawn Tomkin that aren't in the main Ironsworn PDF.
License:
This work is based on Ironsworn (found at www.ironswornrpg.com), created by Shawn Tomkin, and licensed for our use under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license (creativecommons.org/licenses/by-nc-sa/4.0/).
#Setup NextJS on Ubuntu server (Digital Ocean, EC2,...) Terminal Commands | |
#based on my YouTube video | |
#Recommended: An ubuntu server with at least 2 GB memory to handle npm run build | |
#login to server | |
ssh root@ip_address | |
#Upgrade Server - may take a few minutes | |
sudo apt update | |
sudo apt upgrade |
#!/bin/bash | |
ffmpeg -i input -vf lut3d=<lut file> -c:a copy output |