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Latency Comparison Numbers (~2012) | |
---------------------------------- | |
L1 cache reference 0.5 ns | |
Branch mispredict 5 ns | |
L2 cache reference 7 ns 14x L1 cache | |
Mutex lock/unlock 25 ns | |
Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
Compress 1K bytes with Zippy 3,000 ns 3 us | |
Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
The repository for the assignment is public and Github does not allow the creation of private forks for public repositories.
The correct way of creating a private frok by duplicating the repo is documented here.
For this assignment the commands are:
- Create a bare clone of the repository.
(This is temporary and will be removed so just do it wherever.)
git clone --bare git@github.com:usi-systems/easytrace.git
So I have been using tmux for a while and have grown to like it and have since added many many customizations to it. Now once you start getting the hang of it, you'll naturally want to do more with the tool.
Now tmux has a concept of window-group
and session
and if you are like me you'll want multiple session that connects to the same window group instead of a new window group every time. Basically I just need different views into the same set of windows that I have already created, I don't want to create a new set of windows every time I fire up my terminal.
This is the default case if you simply use the tmux
command as your login shell, effectively creating a new group of windows every time you start tmux
.
This is less than ideal because, if you are like me, you fire up one-off terminals all the time and you don't want all those one-off jobs to stay running in the background. Plus sometimes you need information fro
// As discussed in https://github.com/evanw/esbuild/issues/1688 | |
require('esbuild').build({ | |
entryPoints: ['./briefings/frontend/src/briefings.ts'], | |
outfile: './briefings/frontend/build/briefings-fe.js', | |
bundle: true, | |
minify: true, | |
target: 'es2017', | |
color: true, | |
watch: { |
Material nodes are type of nodes that produce a material definition when combined. There are many types of blocks in this node system, there are ones for combining textures, colors, for blending materials and etc.
It helps us not only to create textures from scratch but control them using our parameters within grasshopper.
I have done below mentioned things and it started working. | |
vim ~/.ssh/config | |
Add these lines and save it. | |
Host github.com | |
Hostname ssh.github.com | |
Port 443 | |
Host bitbucket.org |
path { | |
fill: none; | |
stroke: rgba(52, 53, 60, 1); | |
stroke-width: 4; | |
stroke-linecap: round; | |
} | |
svg > text { | |
font-family: 'Geist', sans-serif !important; | |
fill: rgb(201, 213, 229); |
After I started to use Wazuh, around June 2022, I came across many pain points. Here, I recorded and grouped some of them together. There is no specific order, neither alphabetical nor by importance.