$mod
refers to the modifier key (alt by default)
startx i3
start i3 from command line$mod+<Enter>
open a terminal$mod+d
open dmenu (text based program launcher)$mod+r
resize mode ( or to leave resize mode)$mod+shift+e
exit i3
// A collection of JS snippets that can be used in SimHub: https://github.com/SHWotever/SimHub |
/* | |
* This is free and unencumbered software released into the public domain. | |
* | |
* For more information, please refer to <https://unlicense.org> | |
*/ | |
//Regular text | |
#define BLK "\e[0;30m" | |
#define RED "\e[0;31m" | |
#define GRN "\e[0;32m" |
Author: Chris Lattner
The following is capturing instructions on how to add custom naming for an Arduino Leonardo (or generic pro-micro) for my Arcade Controller device. I wanted to have a simple record so that when I inevitably come back to this someday I can recall how I accomplished this. Reference was taken from the following YouTube video (https://youtu.be/hoCOq9Ngp44?t=1156) at approximately 19m16s.
Create a new set of folders:
~\Documents\Arduino\hardware\daemonbite\avr
Copy everything from C:\Program Files (x86)\Arduino\hardware\arduino\avr
to this new folder.
# List all possible power config GUIDs in Windows | |
# Run: this-script.ps1 | Out-File powercfg.ps1 | |
# Then edit and run powercfg.ps1 | |
# (c) Pekka "raspi" Järvinen 2017 | |
$powerSettingTable = Get-WmiObject -Namespace root\cimv2\power -Class Win32_PowerSetting | |
$powerSettingInSubgroubTable = Get-WmiObject -Namespace root\cimv2\power -Class Win32_PowerSettingInSubgroup | |
Get-WmiObject -Namespace root\cimv2\power -Class Win32_PowerSettingCapabilities | ForEach-Object { | |
$tmp = $_.ManagedElement |
Code is clean if it can be understood easily – by everyone on the team. Clean code can be read and enhanced by a developer other than its original author. With understandability comes readability, changeability, extensibility and maintainability.