You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Install virt-manager in Windows 11 WSL (qemu, Windows Subsystem for Linux)
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Using the Latest Stable Proton 7.0-4 for Online Play
Credit: KWAGGA on Discord (KWAGGA#7048)
Adaptation: Medstar on Discord (Medstar#1550)
This guide provides information on how to get the later C&C games to work with a fairly recent version of Proton without encountering desyncs.
Until recently, Linux players were limited to Proton-tkg 5.14.r0.gb71d588d--a 2 year old release that doesn't perform near as well as the 7+ series releases of Proton. The limitation to this version was due to online multiplayer desyncs occurring on newer versions of Proton--the reason being unknown at the time.
The original assumption of the desyncs was due to either the implementation of newer XACT frameworks, FAudio (a better XAudio2 implementation), or a combination of the two. This is now verified to be incorrect.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters