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@PurpleVibe32
PurpleVibe32 / vmwk17key-5000keys-unchecked.txt
Created February 21, 2023 19:28
5000k+ vmware workstation pro 17 (untested)
4U612-DN31H-MJEJ0-0V0Z4-978HD
5G44H-ACH50-0J4C9-1VC5P-CY0QD
JC000-8G047-MJDF1-0H3E6-8QR5F
JV2NU-0XL5N-0J4Q8-0T0E6-8GH56
JZ6E0-4R1E0-HJ1Q0-1R8NH-3AK28
0Z48K-4X29Q-MJE80-113GK-C7K3A
HF4H0-46K80-MJ8D9-1KAZP-CKK12
NY69H-2N05P-HJ170-1V1ZM-CG222
4C45A-D8J0H-HJ5T0-1T25H-92A76
0Z4H2-0WK9K-4JE10-0T9G6-9C8M4

Front End System Design Interview Checklist

  • Ask for clarifying questions
    • What is the scale of the solution needed?
      • How many daily active users?
      • How are they geographically distributed?
      • What are we expecting in terms of peak traffic?
    • What are the most business critical use-cases?
      • What's a user persona we should be targeting?
  • Identify constraints
@jackismissing
jackismissing / MatcapDisplacement.js
Last active April 28, 2024 17:55
Threejs MeshMatcapMaterial normals displacement
const matcapTexture = new THREE.TextureLoader().load(matcap);
const material = new THREE.MeshMatcapMaterial({
color: 0xFFFFFF,
matcap: matcapTexture
});
const uniforms = {
uTime: { value: 0 }
};
@pamelafox
pamelafox / pokemon.sql
Created March 20, 2020 16:51
Pokemon statistics
CREATE TABLE pokemon(
Number INTEGER,
Name TEXT PRIMARY KEY,
Type_1 TEXT,
Type_2 TEXT,
Total INTEGER,
HP INTEGER,
Attack INTEGER,
Defense INTEGER,
Sp_Atk INTEGER,
@Villanuevand
Villanuevand / README-español.md
Last active April 28, 2024 17:53
Una plantilla para hacer un buen README.md. Inspirado en el gist de @PurpleBooth => https://gist.github.com/PurpleBooth/109311bb0361f32d87a2

Título del Proyecto

Acá va un párrafo que describa lo que es el proyecto

Comenzando 🚀

Estas instrucciones te permitirán obtener una copia del proyecto en funcionamiento en tu máquina local para propósitos de desarrollo y pruebas.

Mira Deployment para conocer como desplegar el proyecto.

@PurpleBooth
PurpleBooth / README-Template.md
Last active April 28, 2024 17:53
A template to make good README.md

Project Title

One Paragraph of project description goes here

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

@fedir
fedir / .gitignore
Last active April 28, 2024 17:51 — forked from Avinashachu007/.gitignore
.gitignore for Java, Maven, Spring Boot - Eclipse, Netbeans, IntelliJ IDEA, Visual Studio Code
/target/
!.mvn/wrapper/maven-wrapper.jar
### STS ###
.apt_generated
.classpath
.factorypath
.project
.settings
.springBeans
@Zekfad
Zekfad / conventional-commits.md
Last active April 28, 2024 17:51
Conventional Commits Cheatsheet

Quick examples

  • feat: new feature
  • fix(scope): bug in scope
  • feat!: breaking change / feat(scope)!: rework API
  • chore(deps): update dependencies

Commit types

  • build: Changes that affect the build system or external dependencies (example scopes: gulp, broccoli, npm)
  • ci: Changes to CI configuration files and scripts (example scopes: Travis, Circle, BrowserStack, SauceLabs)
  • chore: Changes which doesn't change source code or tests e.g. changes to the build process, auxiliary tools, libraries

This is reply for moonbit author.

https://twitter.com/bobzhang1988/status/1784065637092089951


I have a slightly different opinion.

TypeScript was an ecosystem that combined a universal escape hatch called any with incremental typing. The community-based DefinitelyTyped provided an experience that, from a personal perspective, expanded the world of typing just by sleeping on it. This is an experience that Flow and ReScript did not provide. Unfortunately.

User authentication system

Your task is now to create a user authentication system.

This document will guide you through all the features and implication of such system, so that you don't have to search them yourself.

We will focus on web/browser-technologies, however similar concept can be widely applied. This guide, is a work in progress, feel free to comment and provide feedbacks.

Expected Workflows