- Instalaciones:
yarn add --dev jest babel-jest @babel/preset-env @babel/preset-react
yarn add --dev @testing-library/react @types/jest jest-environment-jsdom
- Opcional: Si usamos Fetch API en el proyecto:
-- black frames not included | |
local RunService = game:GetService("RunService") | |
local Workspace = game:GetService("Workspace") | |
local Camera = Workspace.CurrentCamera | |
local Module = {} | |
Module.Position = UDim2.new(0, 0, 0, 0) |
U+238B
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(in some Apple-provided fonts only)U+2318
import { LiquidityPoolKeysV4, MARKET_STATE_LAYOUT_V3, Market, TOKEN_PROGRAM_ID } from "@raydium-io/raydium-sdk"; | |
import { Connection, Logs, ParsedInnerInstruction, ParsedInstruction, ParsedTransactionWithMeta, PartiallyDecodedInstruction, PublicKey } from "@solana/web3.js"; | |
const RPC_ENDPOINT = 'https://api.mainnet-beta.solana.com'; | |
const RAYDIUM_POOL_V4_PROGRAM_ID = '675kPX9MHTjS2zt1qfr1NYHuzeLXfQM9H24wFSUt1Mp8'; | |
const SERUM_OPENBOOK_PROGRAM_ID = 'srmqPvymJeFKQ4zGQed1GFppgkRHL9kaELCbyksJtPX'; | |
const SOL_MINT = 'So11111111111111111111111111111111111111112'; | |
const SOL_DECIMALS = 9; | |
const connection = new Connection(RPC_ENDPOINT); |
To install the maui
workload, you have two options:
dotnet workload install
commands.msi
files for each workload pack. Note that the concept of a "Visual Studio workload" is different than a ".NET workload".VS for Mac's installer and updater use dotnet workload install
commands. It's considerably simpler to get a Mac machine to a clean state.
Go to Bitbucket and create a new repository (its better to have an empty repo) | |
git clone git@bitbucket.org:abc/myforkedrepo.git | |
cd myforkedrepo | |
Now add Github repo as a new remote in Bitbucket called "sync" | |
git remote add sync git@github.com:def/originalrepo.git | |
Verify what are the remotes currently being setup for "myforkedrepo". This following command should show "fetch" and "push" for two remotes i.e. "origin" and "sync" | |
git remote -v |
var _instance_num := -1 | |
var _instance_socket: TCPServer | |
func _init() -> void: | |
if OS.is_debug_build(): | |
_instance_socket = TCPServer.new() | |
for n in range(0,4): | |
if _instance_socket.listen(5000 + n) == OK: | |
_instance_num = n | |
break |
""" | |
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