综合类 | 地址 |
---|---|
前端知识体系 | http://www.cnblogs.com/sb19871023/p/3894452.html |
前端知识结构 | https://github.com/JacksonTian/fks |
Web前端开发大系概览 | https://github.com/unruledboy/WebFrontEndStack |
Web前端开发大系概览-中文版 | http://www.cnblogs.com/unruledboy/p/WebFrontEndStack.html |
Web Front-end Stack v2.2 | Web Front-end Stack v2.2 |
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How to quantize 70B model so it will fit on 2x4090 GPUs: | |
I tried EXL2, AutoAWQ, and SqueezeLLM and they all failed for different reasons (issues opened). | |
HQQ worked: | |
I rented a 4x GPU 1TB RAM ($19/hr) instance on runpod with 1024GB container and 1024GB workspace disk space. | |
I think you only need 2x GPU with 80GB VRAM and 512GB+ system RAM so probably overpaid. | |
Note you need to fill in the form to get access to the 70B Meta weights. |
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# @see /usr/include/asm-generic/errno-base.h | |
#ifndef _ASM_GENERIC_ERRNO_BASE_H | |
#define _ASM_GENERIC_ERRNO_BASE_H | |
#define EPERM 1 /* Operation not permitted */ | |
#define ENOENT 2 /* No such file or directory */ | |
#define ESRCH 3 /* No such process */ | |
#define EINTR 4 /* Interrupted system call */ | |
#define EIO 5 /* I/O error */ |
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# mihomo (Clash Meta) 懒人配置 | |
# 版本 V1.4.1-231211 | |
# https://gist.github.com/liuran001/5ca84f7def53c70b554d3f765ff86a33 | |
# 作者: 笨蛋ovo (bdovo.cc) | |
# Telegram: https://t.me/baka_not_baka | |
# 关注我的 Telegram 频道谢谢喵 https://t.me/s/BDovo_Channel | |
# 修改自官方示例规则 https://wiki.metacubex.one/example/#meta | |
# 转载请保留此注释 | |
# 尽量添加了较为详尽的注释,不理解的地方建议对照 虚空终端 (Clash Meta) Docs 进行理解 | |
# 虚空终端 (Clash Meta) Docs 地址: https://wiki.metacubex.one |
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using UnityEngine; | |
public static class ColliderExtensions { | |
public static bool IsVisibleFrom(this Collider collider, Camera camera) | |
{ | |
Plane[] planes = GeometryUtility.CalculateFrustumPlanes(camera); | |
return GeometryUtility.TestPlanesAABB(planes, collider.bounds); | |
} | |
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/** | |
* Run this with `babel-node generateSVG.js` | |
*/ | |
import fs from 'fs'; | |
import path from 'path'; | |
import { Readable } from 'stream'; | |
import childProcess from 'child_process'; | |
import phantomjs from 'phantomjs'; | |
import im from 'imagemagick'; | |
import tmp from 'tmp'; |
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