Skip to content

Instantly share code, notes, and snippets.

@guest271314
guest271314 / javascript_engines_and_runtimes.md
Last active March 29, 2024 01:46
A list of JavaScript engines, runtimes, interpreters

V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++. It is used in Chrome and in Node.js, among others. It implements ECMAScript and WebAssembly, and runs on Windows 7 or later, macOS 10.12+, and Linux systems that use x64, IA-32, ARM, or MIPS processors. V8 can run standalone, or can be embedded into any C++ application.

SpiderMonkey is Mozilla’s JavaScript and WebAssembly Engine, used in Firefox, Servo and various other projects. It is written in C++, Rust and JavaScript. You can embed it into C++ and Rust projects, and it can be run as a stand-alone shell. It can also be [compiled](https://bytecodealliance.org/articles/making-javascript-run-fast-on

@swiftui-lab
swiftui-lab / grid-trainer.swift
Last active March 29, 2024 01:46
A grid trainer for Grid views
// Author: SwiftUI-Lab (swiftui-lab.com)
// Description: this learning tool is designed to showcase the different
// Grid and GridRow view options, added in SwiftUI 2022. It is part of the
// blog article: https://swiftui-lab.com/eager-grids
//
import SwiftUI
import UniformTypeIdentifiers
// The root view of the application
struct ContentView: View {
@kishida
kishida / SevenGame.java
Last active March 29, 2024 01:45
7並べゲーム
/*
* to run, use Java 22 or later
* java --enable-preview --source 22 SevenGame.java
*/
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.nio.charset.Charset;
import java.util.ArrayList;
@1Marc
1Marc / reactive.js
Last active March 29, 2024 01:43
Vanilla Reactive System
// Credit Ryan Carniato https://frontendmasters.com/courses/reactivity-solidjs/
let context = [];
export function untrack(fn) {
const prevContext = context;
context = [];
const res = fn();
context = prevContext;
return res;
@aparrish
aparrish / understanding-word-vectors.ipynb
Last active March 29, 2024 01:40
Understanding word vectors: A tutorial for "Reading and Writing Electronic Text," a class I teach at ITP. (Python 2.7) Code examples released under CC0 https://creativecommons.org/choose/zero/, other text released under CC BY 4.0 https://creativecommons.org/licenses/by/4.0/
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
@rcknr
rcknr / add2books.html
Created May 30, 2013 08:27
Add PDF and EPUB files from your Google Drive to Google Books.
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8"/>
<title>Add to Google Books</title>
<script src="//www.google.com/jsapi"></script>
<script src="//apis.google.com/js/client.js"></script>
<script type="text/javascript">
@mrpmorris
mrpmorris / ConsoleApp153.csproj
Last active March 29, 2024 01:39
Proof that automapper can be faster than your own manually written code
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
@bdelwood
bdelwood / ufw_plex.md
Created November 5, 2017 04:06 — forked from nmaggioni/ufw_plex.md
Plex Media Server UFW rule

/etc/ufw/applications.d/plexmediaserver

[plexmediaserver]
title=Plex Media Server (Standard)
description=The Plex Media Server
ports=32400/tcp|3005/tcp|5353/udp|8324/tcp|32410:32414/udp

[plexmediaserver-dlna]
title=Plex Media Server (DLNA)
description=The Plex Media Server (additional DLNA capability only)
@OrionReed
OrionReed / DOM3D.js
Last active March 29, 2024 01:32
3D DOM viewer, copy-paste this into your console to visualise the DOM topographically.
// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks.
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/)
(() => {
const SHOW_SIDES = false; // color sides of DOM nodes?
const COLOR_SURFACE = true; // color tops of DOM nodes?
const COLOR_RANDOM = false; // randomise color?
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com)
const MAX_ROTATION = 180; // set to 360 to rotate all the way round
const THICKNESS = 20; // thickness of layers
const DISTANCE = 10000; // ¯\\_(ツ)_/¯