- "all your methods except the sprite atlas are fake solutions, and will betray you when you move the camera" https://forum.unity.com/threads/the-best-way-to-fix-tile-tearing.1542956/#post-9619289
- Create sprite atlas with padding = 2 https://forum.unity.com/threads/artifacts-in-a-2d-pixel-art-scene.1427049/#post-8959284
- disable antialias
- use pixel snap shader material
- texture importer: point filter
- use unity pixel perfect camera package
- scale grid by small amount (0.999, 1.001)
- resolution issue? float camera pos
- Please try reducing the Max Texture Size to a lesser size ( 2048) and also try to have separate atlases for transparent and non-transparent sprites (non-transparent are the ones that entirely fills the texture with no transparent pixels in it). Also please ensure to have High-Quality compression for textures https://forum.unity.com/threads/sprites-have-hairline-artifacts-when-using-spriteatlas-and-mipmapping-how-to-fix.713501/#post-4774556
Discover gists
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# from : https://github.com/tensorflow/tensorflow/blob/master/tensorflow/contrib/graph_editor/examples/edit_graph_example.py | |
import numpy as np | |
import tensorflow as tf | |
from tensorflow.contrib import graph_editor as ge | |
# create a graph | |
g = tf.Graph() | |
with g.as_default(): |
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#!/usr/bin/env python3 | |
# Copyright (C) 2021 Xidorn Quan | |
# | |
# This program is free software: you can redistribute it and/or modify | |
# it under the terms of the GNU Affero General Public License as | |
# published by the Free Software Foundation, either version 3 of the | |
# License, or (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, |
When Riot Games introduces the Vanguard anti-cheat to League of Legends, you should STOP playing and you should not install the anti-cheat when you get the pop-up. Vanguard is a kernel-level anticheat and these anticheats operate at a privilege level HIGHER THAN YOUR OWN. The anti-cheat can do things that even you can't do, without asking or letting you know. It's like Riot installing a camera in every room of your house and getting a copy of every key inside.
Here is just one example of what they can do: https://www.theregister.com/2013/11/20/esea_gaming_bitcoin_fine/
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__βββββββββββββγγγγγγγβ’βββ βΌ ββββ | |
__βββββββββγββββγγγγγγ γββββ β ββββββ | |
_β βββββββγβG γγγγγγγγββ₯β€ββββ β²βββββ | |
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/* open up chrome dev tools (Menu > More tools > Developer tools) | |
* go to network tab, refresh the page, wait for images to load (on some sites you may have to scroll down to the images for them to start loading) | |
* right click/ctrl click on any entry in the network log, select Copy > Copy All as HAR | |
* open up JS console and enter: var har = [paste] | |
* (pasting could take a while if there's a lot of requests) | |
* paste the following JS code into the console | |
* copy the output, paste into a text file | |
* open up a terminal in same directory as text file, then: wget -i [that file] | |
*/ |
This document contains some ideas for additions to the Nix language.
The Nix package manager, Nixpkgs and NixOS currently have several problems:
- Poor discoverability of package options. Package functions have
function arguments like
enableFoo
, but there is no way for the Nix UI to discover them, let alone to provide programmatic ways to
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