Uma breve descrição do projeto aqui.
Coloque aqui as instruções e quais são os objetivos desse projeto, funcionalidades.
# Antonio Olinto Avila-da-Silva, Instituto de Pesca, Brasil | |
# https://gist.github.com/aolinto/9d9514eb453109425f5b35c42fa0eb95 | |
# script to process COPERNICUS Sea Surface Salinity | |
# product MULTIOBS_GLO_PHY_REP_015_002 | |
# nc file downloaded from | |
# http://marine.copernicus.eu/services-portfolio/access-to-products/?option=com_csw&view=details&product_id=MULTIOBS_GLO_PHY_REP_015_002 | |
# dataset-armor-3d-rep-monthly | |
# the script will transform nc file to brick raster, read temperature and salinity data | |
# for a given area and depth, compute its statistics and write them into | |
# a single csv file named COPERNICUS_to.csv or COPERNICUS_so.csv |
// GLFW and OpenGL example with very verbose comments and links to documentation for learning | |
// By Soren Saket | |
// semi-colons ; are not requied in odin | |
// | |
// Every Odin script belongs to a package | |
// Define the package with the package [packageName] statement | |
// The main package name is reserved for the program entry point package | |
// You cannot have two different packages in the same directory |
import "shared:shaderc" | |
import "vendor:glfw" | |
import vk "vendor:vulkan" | |
MAX_FRAMES_IN_FLIGHT :: 2 | |
Context :: struct | |
{ | |
instance: vk.Instance, |
function YNABAccounts(accessToken, budgetId) { | |
const accounts = _getBudgetAccounts(accessToken, budgetId); | |
if(accounts == null) { | |
return null; | |
} | |
const columns = ["Name", "Type", "Budget", "Closed", "Balance"]; | |
const rows = accounts.map(function (acc) { | |
return [ |
BLACK => "\033[30m", | |
RED => "\033[31m", | |
GREEN => "\033[32m", | |
YELLOW => "\033[33m", | |
BLUE => "\033[34m", | |
PURPLE => "\033[35m", | |
CYAN => "\033[36m", | |
WHITE => "\033[37m", | |
# background color |
// async/await"able" DOM event handlers | |
async function getMeSomeData() { | |
// ... | |
return data | |
} | |
document.addEventListener('DOMContentLoaded', async () => { | |
const someContainer = document.getElementById('someContainer'); |
The repository for the assignment is public and Github does not allow the creation of private forks for public repositories.
The correct way of creating a private frok by duplicating the repo is documented here.
For this assignment the commands are:
git clone --bare git@github.com:usi-systems/easytrace.git
Welcome to the multiplayer attacking game. | |
First I need to know the names of the players. | |
Go ahead and enter your names one at a time, pressing ENTER in between. | |
When you are finished, type DONE. | |
What is your name? (or type DONE) | |
Alice | |
Welcome, ALICE | |
Next player, you're up. |