-
Question: What are the different data types in JavaScript?
Answer: JavaScript has several data types, including:
- Primitive types:
String
,Number
,Boolean
,Null
,Undefined
,Symbol
, andBigInt
. - Non-primitive types:
Object
(which includes arrays and functions).
- Primitive types:
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---------------------- | |
-- #example ytdl_preload.conf | |
-- # make sure lines do not have trailing whitespace | |
-- # ytdl_opt has no sanity check and should be formatted exactly how it would appear in yt-dlp CLI, they are split into a key/value pair on whitespace | |
-- # at least on Windows, do not escape '\' in temp, just us a single one for each divider | |
-- #temp=R:\ytdltest | |
-- #ytdl_opt1=-r 50k | |
-- #ytdl_opt2=-N 5 | |
-- #ytdl_opt#=etc |
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{ | |
"header": { | |
"version": "2.1.0", | |
"mc_version": "1.17.1", | |
"name": "Copy 8", | |
"author": "Howester84", | |
"bounding_box": { | |
"min_x": 0, | |
"min_y": 0, | |
"min_z": 0, |
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(function refreshGif(selector, images, srcs) { | |
var mode = !!srcs, i; | |
if(mode) { | |
for(i = 0; i < images.length; i++) | |
images[i].src = srcs[i]; | |
return; | |
} | |
var dummyGif = 'data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw=='; | |
images = document.querySelectorAll((selector || '') + ' img[src$=\'.gif\']'); | |
srcs = []; |
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I2A0QUY8VU-eyJsaWNlbnNlSWQiOiJJMkEwUVVZOFZVIiwibGljZW5zZWVOYW1lIjoiVU5JVkVSU0lEQURFIEVTVEFEVUFMIERFIENBTVBJTkFTIiwiYXNzaWduZWVOYW1lIjoiVGFvYmFv77yaSkVU5YWo5a625qG25r+AIOa0u+W3peS9nOWupCAgcmVuIHpodW4gZGlhbiBtaW5n77yBIiwiYXNzaWduZWVFbWFpbCI6IlJvYmJ5X1dlbmlnZXJAb3V0bG9vay5jb20iLCJsaWNlbnNlUmVzdHJpY3Rpb24iOiJGb3IgZWR1Y2F0aW9uYWwgdXNlIG9ubHkiLCJjaGVja0NvbmN1cnJlbnRVc2UiOmZhbHNlLCJwcm9kdWN0cyI6W3siY29kZSI6IkRQTiIsInBhaWRVcFRvIjoiMjAyNC0xMC0xNCIsImV4dGVuZGVkIjpmYWxzZX0seyJjb2RlIjoiREIiLCJwYWlkVXBUbyI6IjIwMjQtMTAtMTQiLCJleHRlbmRlZCI6ZmFsc2V9LHsiY29kZSI6IlBTIiwicGFpZFVwVG8iOiIyMDI0LTEwLTE0IiwiZXh0ZW5kZWQiOmZhbHNlfSx7ImNvZGUiOiJJSSIsInBhaWRVcFRvIjoiMjAyNC0xMC0xNCIsImV4dGVuZGVkIjpmYWxzZX0seyJjb2RlIjoiUlNDIiwicGFpZFVwVG8iOiIyMDI0LTEwLTE0IiwiZXh0ZW5kZWQiOnRydWV9LHsiY29kZSI6IkdPIiwicGFpZFVwVG8iOiIyMDI0LTEwLTE0IiwiZXh0ZW5kZWQiOmZhbHNlfSx7ImNvZGUiOiJETSIsInBhaWRVcFRvIjoiMjAyNC0xMC0xNCIsImV4dGVuZGVkIjpmYWxzZX0seyJjb2RlIjoiUlNGIiwicGFpZFVwVG8iOiIyMDI0LTEwLTE0IiwiZXh0ZW5kZWQiOnRydWV9LHsiY29kZSI6IkRTIiwicGFpZFVwVG8iOiIyMDI0LTEwL |
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.css-selector { | |
background: linear-gradient(270deg, #ee7b1e, #eea01e, #e35311); | |
background-size: 600% 600%; | |
-webkit-animation: AnimationName 30s ease infinite; | |
-moz-animation: AnimationName 30s ease infinite; | |
-o-animation: AnimationName 30s ease infinite; | |
animation: AnimationName 30s ease infinite; | |
} | |
@-webkit-keyframes AnimationName { | |
0%{background-position:0% 50%} |
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// ==UserScript== | |
// @name Cyrillic? | |
// @namespace JLChnToZ | |
// @grant none | |
// @version 1.0 | |
// @author - | |
// @description Transliterates all Latin characters to Cyrillic. | |
// ==/UserScript== | |
(() => { | |
const transliterate = ((latin, cyrillic) => { |
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$Host.UI.RawUI.WindowTitle = 'VRChat Log' | |
$Host.UI.RawUI.BackgroundColor = 'Black' | |
$Host.PrivateData.VerboseForegroundColor = 'White' | |
Clear-Host | |
Get-Content -Tail $Host.UI.RawUI.BufferSize.Height -Wait -Encoding UTF8 (Get-ChildItem -Path "$($Env:LocalAppData)Low\VRChat\VRChat" -Filter 'output_log_*.txt' | Sort-Object LastWriteTime -Descending | Select-Object -First 1 | ForEach-Object {$_.FullName}) | Where-Object {$_.Trim() -ne ''} | ForEach-Object { | |
if ($_ -match '^\d{4}\.\d{2}\.\d{2}\s\d{2}:\d{2}:\d{2}\sError') { | |
$Host.UI.RawUI.ForegroundColor = $Host.PrivateData.ErrorForegroundColor | |
$Host.UI.RawUI.BackgroundColor = $Host.PrivateData.ErrorBackgroundColor | |
} elseif ($_ -match '^\d{4}\.\d{2}\.\d{2}\s\d{2}:\d{2}:\d{2}\sException') { | |
$Host.UI.RawUI.ForegroundColor = $Host.PrivateData.ErrorForegroundColor |
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using System; | |
using System.Linq; | |
using System.Reflection; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.SceneManagement; | |
using UnityEditor; | |
using UnityEditor.SceneManagement; | |
using UnityObject = UnityEngine.Object; |
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{ | |
// miscellaneous | |
"javascript.updateImportsOnFileMove.enabled": "always", | |
"typescript.updateImportsOnFileMove.enabled": "always", | |
"diffEditor.ignoreTrimWhitespace": false, | |
// window | |
"window.title": "🦙⚡🫡 – ${activeEditorShort}${separator}${rootName} – 🫡⚡🦙", | |
"window.clickThroughInactive": false, |
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