Distant Horizons v2.0.0
(and up) shader compatibility information.
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"use strict"; | |
(function(exports) { | |
var VERB = 1; | |
var DBUG = 2; | |
var INFO = 3; | |
var NOTE = 4; | |
var WARN = 5; | |
// FYI: Logging everything is /very/ slow. Chrome will log & buffer |
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const port = chrome.runtime.connect({name: 'contentScript'}); | |
const dispatchCustomEvent = (type, detail) => { | |
window.dispatchEvent(new CustomEvent(type, { | |
detail: typeof cloneInto !== 'undefined' ? cloneInto(detail, window) : detail | |
})); | |
}; | |
// receive message from panel via background | |
// and transfer to polyfill as event on window |
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{ | |
"name": "Outlook", | |
"short_name": "Outlook", | |
"icons": [ | |
{ | |
"src": "https://ow2.res.office365.com/assets/mail/pwa/v1/pngs/Outlook.48x48x32.png", | |
"sizes": "48x48", | |
"type": "image/png" | |
}, | |
{ |
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(function() { | |
'use strict'; | |
let keys = Object.keys(console), | |
checkTime = () => console.lastUsage = Date.now(), | |
logs = [], | |
_console = {}, | |
browserFuncs = {}; | |
checkTime(); |
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defmodule MyApp.Checks.UnverifiedMocks do | |
@moduledoc """ | |
#{__MODULE__} looks for test files that import Mox and use | |
the `expect/4` function, but do not enforce any assertions that | |
the expectations have been called or not either by running `verify_on_exit` | |
from a setup block or calling `verify!/0` or `verify!/1` inline | |
in a test block. | |
""" | |
@message """ |
- Tesouras
- Forno elétrico grande
- Grelhas
- Formas
- Faqueiro e talheres
- Copos
- Suportes pra panelas
- Liquidificador (Receitas de solteiro)
- Batedeira (Bolo)
- Kit de panelas (Cozinhar é vida)
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#!/bin/bash | |
# This script creates a docker config.json file with the auth section | |
# as an example of what can be passed into GitLab-CI and used in | |
# conjunction with DOCKER_CONFIG - the config file directory location. | |
# command line parameter default values | |
DOCKER_REGISTRY="" | |
DOCKER_USER="" | |
DOCKER_PASSWORD="" |
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/* -*- Mode: indent-tabs-mode: nil; js-indent-level: 2 -*- */ | |
/* vim: set sts=2 sw=2 et tw=80: */ | |
/* This Source Code Form is subject to the terms of the Mozilla Public | |
* License, v. 2.0. If a copy of the MPL was not distributed with this | |
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */ | |
"use strict"; | |
/** | |
* @file | |
* |
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/* | |
This is a really simple text editor to be used within Unity | |
It's useful to write memos, notes or ideas inside your Unity Editor window | |
Kinda like Blender's Text Editor | |
*/ | |
using UnityEngine; | |
using UnityEditor; | |
using System; | |
using System.IO; |
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