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BrainFuck Programming Tutorial by: Katie
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//#include <SPI.h> | |
/* Arduino code to read out and write EEPROM 93LC66 | |
which is used in an AEG 55GAD84AE induction hob. | |
Some bits were flipped depending on temperature. | |
Writing it back solved this problem. | |
*/ | |
/* pin defines eliminated during SPI lib testing... | |
arduino - 93LC66 |
#!/usr/bin/env python3 | |
__author__ = "Tim Brooks" | |
__email__ = "brooks@skoorb.net" | |
__date__ = "2024-04-23" | |
import datetime | |
from enum import Enum, Flag | |
import logging | |
import serial | |
import serial.tools.list_ports as list_ports |
''' | |
Written by Jan H. Jensen, 2020 | |
''' | |
from rdkit import Chem | |
import networkx as nx | |
def get_graph(mol): | |
Chem.Kekulize(mol) | |
atoms = [atom.GetAtomicNum() for atom in mol.GetAtoms()] |
Consolidated instructions on how to setup and run Hadoop on Windows 10 machines. This is exactly written from Hadoop 3.2.1 Installation on Windows 10 step by step guide. Big thanks to Raymond, the original writer. If you already have Hadoop installed and configured on your machine, you can go to the Running MapReduce Jobs section.
tar.gz
// https://forum.unity.com/threads/clear-old-texture-references-from-materials.318769/ | |
#define UPDATING_FLOAT_TO_INT | |
#if UNITY_EDITOR | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
public class MaterialPropertyCleaner : EditorWindow { | |
private const float REMOVE_BUTTON_WIDTH = 60; |
#requires -version 7 | |
using namespace System.Management.Automation.Language | |
using namespace Collections.Generic.Queue | |
function Get-ScriptModules { | |
<# | |
.SCRIPTBLOCK | |
Given a script, returns a list of all the modules it uses. | |
#> |
using namespace System.Management.Automation | |
using namespace System.Collections.Generic | |
[List[Job2]]$jobs = @() | |
[List[Object]]$Result = @() | |
$baseUri = 'https://www.powershellgallery.com/api/v2/Packages?$skip=' | |
$maxPackages = 309000 | |
for ($i = 0; $i -lt $maxPackages; $i += 100) { |
using namespace System.Collections.Generic | |
using namespace Microsoft.PowerShell.Commands.Internal.Format | |
#Inspired by: https://gist.github.com/aaroncalderon/09a2833831c0f3a3bb57fe2224963942 | |
<# | |
.Synopsis | |
Converts PowerShell Objects or Format-Table output to Markdown | |
#> | |
Function ConvertTo-Markdown { | |
[CmdletBinding()] |