Consider supporting my work by purchasing the course this tutorial is a part of i.e. VSCode Power User →
- Make sure your
Local by FlyWheel
WordPress install is a custom install
Consider supporting my work by purchasing the course this tutorial is a part of i.e. VSCode Power User →
Local by FlyWheel
WordPress install is a custom install############ WordPress #################### | |
# Disable logging for favicon and robots.txt | |
location = /favicon.ico { | |
try_files /favicon.ico @empty; | |
access_log off; | |
log_not_found off; | |
expires max; | |
} |
# Install dependencies | |
# | |
# * checkinstall: package the .deb | |
# * libpcre3, libpcre3-dev: required for HTTP rewrite module | |
# * zlib1g zlib1g-dbg zlib1g-dev: required for HTTP gzip module | |
apt-get install checkinstall libpcre3 libpcre3-dev zlib1g zlib1g-dbg zlib1g-dev && \ | |
mkdir -p ~/sources/ && \ | |
# Compile against OpenSSL to enable NPN |
#!/bin/bash | |
# The following commands should install openvpn3 successfully on Kali Linux as of 2023-10-11 | |
# Please check libssl1.1 version is newest at https://packages.debian.org/bullseye/amd64/libssl1.1 | |
# PM me if broken and I will update | |
# Thanks to the following for bug reports / additions | |
# asingh-lp, Pyr0technicien | |
# update packages | |
sudo apt update |
Ctrl
+ Shift
+ I
to open DevToolsConsole
tab--[[ | |
This script renders the enemy HP in screen + forces a difficulty/loop level | |
Made with the help of the followin apps & resources | |
bizhawk@Linux = monocomplete + libopenal1 | |
Game Genius Addresses: https://gamehacking.org/game/29281 | |
Contra Lua Sample Code: https://www.romhacking.net/games/137/ | |
HP of enemies in final level |
Node: | |
init: | |
self.data = data | |
self.next = None | |
self.prev = None | |
DoublyLinkedList: | |
init: | |
self.head = None | |
self.tail = None |
struct Node<T> { | |
} | |
struct DoublyLinkedList<T> { | |
} | |
impl<T> DoublyLinkedList<T> { | |
/// Removes the last element from a list and returns it, or None if it is empty. | |
/// This operation should compute in O(1) time. | |
fn pop_back(&mut self) -> Option<T> { |
using UnityEngine; | |
using Newtonsoft.Json; | |
using System; | |
public class Vec4Conv : JsonConverter | |
{ | |
public override bool CanConvert(Type objectType) | |
{ | |
if (objectType == typeof(Vector4)) |
TOP HALF FIRST ROLL ODD. BOTTOM HALF FIRST ROLL EVEN. FOR NEXT ROLLS IF USING REGULAR DICE 5 OR 6 IS ROLL AGAIN | |
1,1,1,1,1 abandon | |
1,1,1,1,2 ability | |
1,1,1,1,3 able | |
1,1,1,1,4 about | |
1,1,1,2,1 above | |
1,1,1,2,2 absent | |
1,1,1,2,3 absorb | |
1,1,1,2,4 abstract | |
1,1,1,3,1 absurd |