tellraw @a "\n ① ② ③ ④ ⑤ ⑥ ⑦ ⑧ ⑨ ⑩ ⑪ ⑫ ⑬ ⑭ ⑮ ⑯ ⑰ ⑱ ⑲ ⑳"
tellraw @a "\n Ⓐ Ⓑ Ⓒ Ⓓ Ⓔ Ⓕ Ⓖ Ⓗ Ⓘ Ⓙ Ⓚ Ⓛ Ⓜ Ⓝ Ⓞ Ⓟ Ⓠ Ⓡ Ⓢ Ⓣ Ⓤ Ⓥ Ⓦ Ⓧ Ⓨ Ⓩ"
tellraw @a "\n ⓐ ⓑ ⓒ ⓓ ⓔ ⓕ ⓖ ⓗ ⓘ ⓙ ⓚ ⓛ ⓜ ⓝ ⓞ ⓟ ⓠ ⓡ ⓢ ⓣ ⓤ ⓥ ⓦ ⓧ ⓨ ⓩ"
tellraw @a "\n ░ ▒ ▓ │ ┤ ╡ ╢ ╖ ╕ ╣ ║ ╗ ╝ ╜ ╛ ┐ └ ┴ ┬ ├ ─ ┼ ╞ ╟ ╚ ╔ ╩ ╦ ╠ ═ ╬ ╧ ╨ ╤ ╥ ╙ ╘ ╒ ╓ ╫ ╪ ┘ ┌ █ ▄ ▌ ▐ ▀"
tellraw @a "\n ☲ ☵ ☰ ☱ ☳ ☴ ☶ ☷ ⅒ ⅘ ⅛ ⅜ ⅝ ⅞ ⅓ ⅔ ⅐ ⅑ ⅕ ⅖ ⅗ ⅙ ⅚ ⅟ ↉"
tellraw @a "\n ⁰ ¹ ³ ⁴ ⁵ ⁶ ⁷ ⁸ ⁹ ⁺ ⁻ ⁼ ⁽ ⁾ ₀ ₁ ₂ ₃ ₄ ₅ ₆ ₇ ₈ ₉ ₊ ₋ ₌ ₍ ₎"
tellraw @a "\n ∅ ∈ ≡ ± ≥ ≤ ⌠ ⌡ ÷ ≈ ° ∙ · √ ⁿ ² ■ ☈ Є ∫ ∮ − ∓ ∞ ∝ ⌀ ⌂ ⌘ 〒 ↔ ⇒ ⇏ ⇔ ⇵"
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// 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks. | |
// You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/) | |
(() => { | |
const SHOW_SIDES = false; // color sides of DOM nodes? | |
const COLOR_SURFACE = true; // color tops of DOM nodes? | |
const COLOR_RANDOM = false; // randomise color? | |
const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com) | |
const MAX_ROTATION = 180; // set to 360 to rotate all the way round | |
const THICKNESS = 20; // thickness of layers | |
const DISTANCE = 10000; // ¯\\_(ツ)_/¯ |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
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'use client' | |
import { useRef, useState } from 'react' | |
import DottedMap from 'dotted-map/without-countries' | |
import { intlFormatDistance } from 'date-fns' | |
import { AnimatePresence, motion } from 'framer-motion' | |
import { Clock } from 'lucide-react' | |
import { | |
Popover, | |
PopoverContent, |
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enum OfficeAppType { | |
Word = "ms-word:", | |
Powerpoint = "ms-powerpoint:", | |
Excel = "ms-excel:", | |
Visio = "ms-visio:", | |
Project = "ms-project:", | |
Publisher = "ms-publisher:", | |
} |
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--[[ | |
release.luau - A Lune script for publishing Roblox games | |
MPL 2.0 License | |
(c) 2024, Zack Ovits | |
usage: lune run release | |
--]] | |
-- Lune libraries | |
local stdio = require("@lune/stdio") |
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""" | |
31-round sha256 collision. | |
Not my research, just a PoC script I put together with numbers plugged in from the slide at | |
https://twitter.com/jedisct1/status/1772647350554464448 from FSE2024 | |
SHA256 impl follows FIPS 180-4 | |
https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.180-4.pdf | |
""" |
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import json | |
import os | |
import time | |
import webbrowser | |
import sys | |
import re | |
def handleWindows(extra_seconds): | |
print("OS : Windows") |
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