scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
scph5502.bin 26-Aug-2018 20:47 512.0K
'''Functions to replicate renderViews in ParaView. | |
v1: Theodore Baltis (https://discourse.paraview.org/u/theodorebaltis) | |
https://discourse.paraview.org/t/feature-request-clone-renderview/2370/3 | |
v2: Bastian Loehrer (https://discourse.paraview.org/u/bastian) | |
- merged the separate scripts into one file with the dedicated functions split_right() and split_down() | |
- added function clone_to_new_layout | |
v3: Lutz Hofmann (https://github.com/lhofmann/) | |
- support sources with multiple output ports | |
- use vtkSMProxyClipboard for copying properties |
scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K
scph5502.bin 26-Aug-2018 20:47 512.0K
cat > /etc/wireguard/wg0.conf <<EOF
[Interface]
ListenPort = ...
PrivateKey = ...
[Peer]
AllowedIPs = [PUBLIC_IP]/32
Disclaimer: Please follow this guide being aware of the fact that I'm not an expert regarding the things outlined below, however I made my best attempt. A few people in IRC confirmed it worked for them and the results looked acceptable.
Attention: After following all the steps run gdk-pixbuf-query-loaders --update-cache
as root, this prevents various gdk-related bugs that have been reported in the last few hours. Symptoms are varied, and for Cinnamon the DE fails to start entirely while for XFCE the icon theme seemingly can't be changed anymore etc.
Check the gist's comments for any further tips and instructions, especially if you are running into problems!
Results after following the guide as of 11.01.2017 13:08:
Windows.10.and.Office.2016.gVLK | |
##################################################################### | |
# Install/Uninstall keys # | |
##################################################################### | |
1.) Uninstall the current product by entering the “uninstall product key” extension: | |
slmgr.vbs /upk | |
2.) Install the key that you obtained above for “Windows Srv 2012R2 DataCtr/Std KMS for Windows 10” |
#!/bin/zsh | |
# set -x | |
:<<ABOUT_THIS_SCRIPT | |
----------------------------------------------------------------------- | |
Written by:William Smith | |
Partner Program Manager | |
Jamf | |
bill@talkingmoose.net |
Modern versions of Windows support GPU paravirtualization in Hyper-V with normal consumer graphics cards. This is used e.g. for graphics acceleration in Windows Sandbox, as well as WSLg. In some cases, it may be useful to create a normal VM with GPU acceleration using this feature, but this is not officially supported. People already figured out how to do it with Windows guests though, so why not do the same with Linux? It should be easy given that WSLg is open source and reasonably well documented, right?
Well... not quite. I managed to get it to run... but not well.
<?xml version="1.0" encoding="UTF-8"?> | |
<migrationMap> | |
<name value="Minecraft 1.16 to 1.18 (Forge)"/> | |
<order value="0"/> | |
<description value="Minecraft class rename plus some Forge classes"/> | |
<entry oldName="com.mojang.blaze3d.matrix.MatrixStack" newName="com.mojang.blaze3d.vertex.PoseStack" type="class"/> | |
<entry oldName="com.mojang.blaze3d.vertex.IVertexBuilder" newName="com.mojang.blaze3d.vertex.VertexConsumer" type="class"/> | |
<entry oldName="net.minecraft.block.AbstractBlock.Properties" newName="net.minecraft.world.level.block.state.BlockBehaviour.Properties" type="class"/> | |
<entry oldName="net.minecraft.block.Block" newName="net.minecraft.world.level.block.Block" type="class"/> | |
<entry oldName="net.minecraft.block.Blocks" newName="net.minecraft.world.level.block.Blocks" type="class"/> |