Create provider_paths.xml
in res/xml
folder and write below code in it.
<?xml version="1.0" encoding="utf-8"?>
<paths xmlns:android="http://schemas.android.com/apk/res/android">
#!/bin/zsh | |
# set -x | |
:<<ABOUT_THIS_SCRIPT | |
----------------------------------------------------------------------- | |
Written by:William Smith | |
Partner Program Manager | |
Jamf | |
bill@talkingmoose.net |
Modern versions of Windows support GPU paravirtualization in Hyper-V with normal consumer graphics cards. This is used e.g. for graphics acceleration in Windows Sandbox, as well as WSLg. In some cases, it may be useful to create a normal VM with GPU acceleration using this feature, but this is not officially supported. People already figured out how to do it with Windows guests though, so why not do the same with Linux? It should be easy given that WSLg is open source and reasonably well documented, right?
Well... not quite. I managed to get it to run... but not well.
<?xml version="1.0" encoding="UTF-8"?> | |
<migrationMap> | |
<name value="Minecraft 1.16 to 1.18 (Forge)"/> | |
<order value="0"/> | |
<description value="Minecraft class rename plus some Forge classes"/> | |
<entry oldName="com.mojang.blaze3d.matrix.MatrixStack" newName="com.mojang.blaze3d.vertex.PoseStack" type="class"/> | |
<entry oldName="com.mojang.blaze3d.vertex.IVertexBuilder" newName="com.mojang.blaze3d.vertex.VertexConsumer" type="class"/> | |
<entry oldName="net.minecraft.block.AbstractBlock.Properties" newName="net.minecraft.world.level.block.state.BlockBehaviour.Properties" type="class"/> | |
<entry oldName="net.minecraft.block.Block" newName="net.minecraft.world.level.block.Block" type="class"/> | |
<entry oldName="net.minecraft.block.Blocks" newName="net.minecraft.world.level.block.Blocks" type="class"/> |
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Z-Index Example</title> | |
<style> | |
@font-face { | |
font-family: 'Win95F'; | |
src: url('data:application/font-woff2;base64,d09GMk9UVE8AAB7IAAoAAAAAfLQAAB54AAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAADYHcRQZgAIpcATYCJAOFAAQGP21ldGGCBAWHeQcgG/17FeyYl7gdUKg+MzYSIWwchCaAJ1GUTdZM2f+fEtQxhLpXsjlMOBl1rtM5kVqBMp1XeGh4M/bhm1fyGODBICrJYyX3cIpIfVYz8+zf7k/1poo76F5SyxV35u42RuK58Pyzv//2ufiSI5FINEWNWcddrlPZZr353F4vNRtmfpL6FyCmfDO+2gEHHHZoxKaa7jrsXaZOHea+XXQOfP8/9vs9cxcVqniikQnZQ7JE62SzSFJJlfXTq1/snkEVLh3bgX9wrpvZrHU6h4r8an+wJ/mf+G0eKltj8Y0CE6MTzFphsWCV6tY3xQxWaSyijN4a1jYsZYEPgty2j1NBvFO5ztS8L7nCE3R9JjsC1hSKoT3X3uY/v7/vz137WW3kOP6K38nIPwlujGIbNkGXOwLg//99U20JOQ0Yh4DD0LlU0bhPcFDIsBzy6t0Td7+5d9mjCFAJA0VwEQ4h4M07M9/hM0P5S4sBznkkVa5S5dxVIbUt2bl0SRWdWndyVbjrtXoXfWko9Ixf8mAlKsgL1qjQb5oCz6Y4siXFEeB8+MN2upYd8LuBdoR/31iLxhoVBZhAB3bnZRRIIKn3s59aH/bm9DqFEgRElDEz/m5qk9vHmEbteKX0j35isACCAoJ0hS2/QNAEEf |
"sudo apt-get install libffi-dev" | |
FOR 32 BIT OS: "sudo apt-get install libjpeg-dev" | |
add "export GDAL_CONFIG=usr/bin/gdal_config" to .bashrc - **can someone test if this is required** | |
"source .bashrc" | |
curl https://pyenv.run | bash | |
add the pyenv thing to .bashrc | |
"source .bashrc" | |
"pyenv install 3.8.0" | |
"pyenv global 3.8.0" | |
"bash <(curl https://raw.githubusercontent.com/google-coral/aiy-maker-kit-tools/main/setup.sh)" |
# CLI | |
sudo apt update -y | |
sudo apt install -y \ | |
git curl \ | |
docker.io docker-buildx \ | |
build-essential pkg-config autoconf bison rustc cargo clang \ | |
libssl-dev libreadline-dev zlib1g-dev libyaml-dev libreadline-dev libncurses5-dev libffi-dev libgdbm-dev libjemalloc2 \ | |
libvips imagemagick libmagickwand-dev mupdf mupdf-tools \ | |
redis-tools sqlite3 libsqlite3-0 libmysqlclient-dev \ | |
rbenv apache2-utils |
#!/bin/bash | |
cd / | |
sudo apt update | |
echo "deb https://packages.cloud.google.com/apt coral-edgetpu-stable main" | sudo tee /etc/apt/sources.list.d/coral-edgetpu.list | |
curl https://packages.cloud.google.com/apt/doc/apt-key.gpg | sudo apt-key add - |